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AI Insights · Timothy · January 2022

Top 5 Stickman Games on iOS in Europe: Q4 2021

In the fourth quarter of 2021, Stickman games on iOS in Europe showed impressive performance metrics, including notable trends in weekly downloads, revenue, and active users.

Top 5 Stickman Games on iOS in Europe: Q4 2021

In the fourth quarter of 2021, the top 5 Stickman games on iOS in Europe delivered a strong performance, showcasing significant trends in weekly downloads, revenue, and active users. Below is a detailed breakdown of the performance of each game.

Stick War: Legacy from Max Games Studios experienced notable fluctuations in weekly revenue, peaking at approximately $8.2K in mid-November and maintaining a steady rate around $5.2K by the end of December. Weekly downloads saw an upward trend, reaching around 14.7K in the last week of December. Active users also demonstrated growth, climbing from 29.2K at the start of the quarter to nearly 35K by the end.

Stickman Hook by MADBOX saw a steady increase in weekly revenue, peaking at about $1.2K in the week leading up to Christmas. Downloads peaked at roughly 75K in early November, with a notable surge to around 73.5K in the week of December 20. Active users also showed a positive trend, starting at 154.4K and reaching an impressive 244.5K by the end of the quarter.

Draw a Stickman: EPIC 2 from Hitcents.com, Inc. had a more modest performance in terms of revenue, peaking at approximately $833 in mid-October. Weekly downloads varied, with a peak of around 2.5K in the last week of December. Active users remained relatively stable, starting at 4.9K and ending the quarter at about 5.9K.

Stickman History Battle by Vladimir Seporov showed impressive growth as a newer release. Weekly revenue saw a significant increase, peaking at about $4K in the week of December 20. Downloads surged to approximately 22.5K during the same week. Active users also displayed strong growth, starting at 5.1K in mid-November and reaching over 31.5K by the end of December.

Stick Battle: War of Legions from DIVMOB CO., LTD had a relatively stable performance. Weekly revenue fluctuated, peaking at around $1.1K at the end of September and maintaining around $633 by the end of December. Downloads were consistent, peaking at about 1.6K in the week of December 20. Active users remained steady throughout the quarter, with a slight increase to 3.2K by mid-December.

These insights provide a snapshot of the vibrant Stickman gaming landscape on iOS in Europe during Q4 2021. For more in-depth analysis and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022